RaveToolsScreen Test

Screen & Monitor Test

Full-screen patterns for dead pixels, backlight bleed, banding, ghosting and refresh rate, plus a guided check that ends in an inspection report for your return. 100% in your browser - nothing is uploaded.

Your display

Updates when you move the window to another screen
Resolution
---
device px
Pixel ratio
---
devicePixelRatio
Refresh rate
---
measured in this browser
Color gamut
---
reported by the browser
HDR
---
standard range
Orientation
---
current

The 8-step check

Open a card for its guide, press Run to start it right away, or let the guided check take you through all eight.

01

Dead & stuck pixels

Nine pure colors, edge to edge. A dead pixel stays black, a stuck one stays lit.

1 min
02

Backlight bleed

Full black in a dark room exposes light leaking in from the panel edges.

30 s
03

Uniformity & clouding

Flat greys and white show clouding, dirty-screen effect and tinted zones.

1 min
04

Banding & gradients

256 equal steps per ramp. A good panel shows them evenly, a weak one clumps them.

1 min
05

Contrast & gamma

Black level, white saturation and a gamma 2.2 target in one pass.

1 min
06

Sharpness & geometry

One-pixel grids, checkerboards and circles expose scaling blur and bad geometry.

1 min
07

Ghosting & motion

Moving targets at set speeds reveal trails, overshoot and smearing.

1 min
08

Refresh rate & tearing

Measures the real frame rate in this browser and shows tearing on a moving bar.

30 s

Fix and OLED

For a pixel that will not switch off, and for panels that can burn in.

Flashing

Stuck pixel fixer

Flashes rapid color noise over a stuck pixel to try to wake it up.

10-20 min

OLED burn-in

Mid greys and colors reveal ghosts of taskbars, logos and status bars.

2-5 min

About

Screen Test fills your whole display with test patterns that make panel defects easy to see: pure colors for dead and stuck pixels, full black for backlight bleed, flat greys for clouding, even ramps for banding and moving targets for ghosting. It works on monitors, laptops, phones and TVs with a browser.

Every test tells you what a defect looks like and ends with your verdict: OK or Problem, a note, and for bleed, clouding and burn-in the area of the screen it is in. Dead pixels keep their exact physical coordinates. The inspection report collects it all in one page you can keep as evidence for a return or RMA, and the guided check runs every test in order so nothing is missed.

Everything is drawn and measured 100% in your browser - no upload, no install, no account needed.

Frequently Asked Questions

A dead pixel gets no power and stays black on every color, so it shows up on white or bright solids. A stuck pixel has one or more subpixels locked on, so it stays red, green, blue or a mix and is easiest to spot on black. Stuck pixels can sometimes be revived with the stuck pixel fixer, dead pixels cannot.

Sometimes. Rapidly cycling colors over a stuck subpixel can free it, and it is the standard first thing to try before a return or RMA. Run the patch over the pixel for 10 to 20 minutes. It will not revive a dead (always black) pixel and it is not guaranteed. The pattern flashes, so skip it if you are sensitive to flashing light.

No. Backlight bleed is light leaking around the panel edges, it stays in the same place when you move your head. IPS glow is a silvery sheen seen at an angle and it shifts or fades as you change your viewing position. Judge both on full black in a dim room, from your normal seating distance, as the backlight bleed test walks you through.

No, and no browser test can. The browser canvas and compositor work at 8 bits per channel in practice, so the banding test shows 256 equal steps. A good panel shows them evenly; a weak panel, FRC or a color profile shows uneven jumps, crushed blacks or a tint. That tells you about processing quality, not panel bit depth.

It times how often this browser paints frames on the screen the window is on. The median frame interval gives a first estimate, then the total time is divided by the number of refresh cycles it spans, so the result stays exact even though browsers round frame timestamps. That matches the display refresh rate in most setups. Battery saver, some browsers and some devices cap the rate, and a window on a second monitor may follow the primary one; the result then shows that limit, not the panel maximum.

The readout shows the device pixel grid the browser draws into: screen size in CSS pixels times the device pixel ratio. On Windows and Linux, and at 100% browser zoom or any zoom level, that is the native resolution. On a Mac with a scaled "looks like" setting, macOS renders at a larger size and scales it down, so the grid is bigger than the panel. Pick the default or native setting to test pixel by pixel.

Safari on iPhone does not allow web pages to go truly full screen. The test fills the whole visible area and hides all controls instead; rotate to landscape, or add the page to your Home Screen, to get the most of the panel in view. iPad and Android support real full screen.

Not from a browser. PWM dimming happens below the level a web page can see; a phone camera in slow-motion or pro mode pointed at the screen is the usual workaround. Subpixels can only be seen with a magnifier or a macro lens, any on-screen zoom would just enlarge our own rendering.

No. Every pattern is drawn locally in your browser, and the inspection report is built and downloaded on your device. Nothing about your screen or your results leaves the browser, and no account is needed.